![]() It was a blissful experience that only got me excited for the full game. Last month, I reveled in Darkest Dungeon¸ going on expeditions for hours and enjoying myself, fully knowing the game was still early access. ![]() Thankfully, Dinocide isn’t the gold standard of beta games. In a way, I was the playtester the playtester who paid $10 to find bugs and be miserable for 3 hours. It was shoddy, filled with bugs, and serious need of playtesting. I have no doubt that Dinocide would become a good game eventually, but the state it was being sold in was FAR from acceptable. The more time I spent in this universe that looked like it was made in MS Paint, the more upset I became with the thought that the developer was making money off of this. I recently played Dinocide, a dinosaur-themed NES inspired platformer on Steam that’s still in beta and it really got me thinking is it really acceptable to charge somebody for an incomplete game even if they know it? I knew going into it that the game wasn’t done, but it must have been close, right? Why else would a developer put their game up on Steam?Īs I played through Dinocide, I was greeted to constant screen tearing, bizarre and completely out of place lag, and clunky controls that made me question a mass extinction couldn’t happen sooner. Ten years ago, if someone were to tell me I could buy an incomplete game and continually get updates for it I’d call them crazy.
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